Trainers! Trainers for States

The heart and soul of any great deck is its trainers. Even decks that run the silliest Pokemon lines still stand a solid chance if they’ve built their trainer base correctly. With the EX wave dropping into the format there are a few trainers that I think will spike in popularity before states.

The card that a lot of people have been talking about is Lost Remover. Its an important addition into your deck to get rid of Double Colorless Energy, which every EX is going to use. The card that people aren’t talking about is Crushing Hammer. Lets do some Pro-Con work here. Lost Remover is a guarantee removal of a special energy. Crushing Hammer flips a coin to remove any energy. So we can’t count on Crushing Hammer but it has more playability. How to pick between these two? Really it comes down to Junk Arms. If you’re running Junk Arm, and you like to push chance, I think Crushing Hammer is the better pick.  I’d run something like one or two Lost Removers and then three to four Crushing Hammers.

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Getting Ready To Deal With My EX's

There was a time when I up and quit the Pokémon TCG. It was dramatic and over the top but deserved. I quit when I played my brother’s first deck that had a Pokémon EX in it. The next set contains the all-powerful Pokémon EX. I probably won’t end up quitting but I can promise there will be a serious change in game play.

Several cards I think will jump in value both in play and online. The first being...

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Luck and Fighting Fighting

They came at the hands of decks that ran fighting pokemon. The first loss was to a Terrakion. My opponent started with a Terrakion then communicated for a Terrakion and those two alone rolled over me. The second loss was the same situation but with two Donphan. Cather was also key in these losses as my opponents waited and were patient, waiting for me to play a Magnamite, in order to catcher up the biggest threat and take care of it early.
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