Using Revive on Base Set Feelings

So normally I rant on and on about some silly strategy or what cards you should be keeping an eye on but this week I want to get emotional. On Christmas Eve my mother was explaining to my aunts the kind of turnout my game store has for Pokemon events, “Over 90 kids! All older than 16!”. My aunt replied with a statement like “Over cards? Pokamons are still popular?!”.  I stepped in and explained to her my draw to the game. I tried to explain what a meta-game was and how the fun of playing competitively and matching wits is challenge. The more I think about it, it is only a small draw that comes from that competitive high. The bigger draw for me is the nostalgia. There is an eight year old Vinnie inside me that still jumps around when I now pull a full art card. He still gets nervous in the thrill of the heat of a Pokemon battle. He still would trade any non-holo for a holo because shiny cards are better. At the end I’m going to post a link to an article by Steve Bogda where he talks about pulling his first Charizard and completing his Pokemon set, its amusing and comforting to know I’m not the only one hanging onto this kind of nostalgia.

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Catcher and the Raichu

If there is a single card in the Emerging Powers set that is making a disruption it is Pokemon Catcher (http://tinyurl.com/4y76m56). This reprint of the old favorite Gust of Wind gives you the ability to disrupt your opponent's field and set up. The simple way to use this card, bring up a Pokemon you can knock out that turn, score an easy prize. This card gives any deck an edge only equal to Quick Claw. It allows for decks with a fast set up the chance for an easy sweep.  What's the best way to shut down a deck running stage 1 or stage 2 Pokemon? Knock out every basic they play to their bench, and Catcher should give you the chance.
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